The fans spoke - and for once game companies seemed to listen and act with startling swiftness. Dark Souls is headed to the PC along with new keyboard-and-mouse controls and a massive new quest storyline that will also make its way to console users in the form of DLC.
We sat down with Daisuke Uchiyama, producer on the game, and grilled him on that new input method, how the PC port came about and the politics of ensuring console users didn’t get left out.
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